

This entity systematically altered decaying dead carnage back into corrupted living tissue, resurrecting the demons.Īs the only experienced survivor of the Doom episodes, the Marine is sent in alone to exterminate them. The message indicates that a single entity, with vast rejuvenation powers and masked by the extreme radiation levels, managed to escape detection. For years, the installations stood motionless and abandoned, until a long forgotten satellite monitoring one of the installations, barely functioning due to years of being subjected to the high levels of radiation, sends a message back to Earth. The first artifact increases the laser speed, the second artifact adds a second laser, and the third artifact allows the weapon to fire three simultaneous lasers which can automatically aim separately from one another, allowing the weapon to attack three different enemies at once.įollowing the Doom Marine's success thwarting Hell in Doom and Doom II: Hell on Earth, a planetary policy is established to quarantine the UAC research installations with apocalyptic levels of radiation. With the power of three ancient artifacts found in the game, it becomes more powerful by shooting three laser beams (at a quicker rate than default) instead of one. Its appearance in Doom 64 is its only official appearance prior to Doom Eternal, in which it is spelled "Unmaykr".

It was first mentioned in the Doom Bible and was planned to be featured in the PC Doom games, but never appeared. The chainsaw has two blades instead of one, the fists have bloodstained gloves instead of brass knuckles, the plasma gun has an electric core that emits a sparking sound when equipped, the rocket launcher has a small kick when fired, pushing the player back slightly, the shotgun's priming handle is at the grip instead of under the barrel, and the double-barreled "Super" shotgun reloads faster and causes recoil.Ī new weapon known as the "Unmaker", was added, using the same cell ammunition as the plasma gun and BFG 9000. The Doom engine and gameplay elements were customized, and all visual assets such as weapon and monster graphics are unique to Doom 64.Īll the weapons from Doom II are present, but redrawn with new sprites and sound effects. The player must advance through 28 story levels (and 4 secret levels) by battling demons, collecting weapons and keys, and activating switches to reach the level's exit while surviving deadly ambushes and traps. A demon approaches the chainsaw-wielding player in Staging Area, the first level of the game.ĭoom 64 plays similarly to earlier games in the Doom series.
